Eine mögliche Lösung 14.12-21.12

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Version vom 21. Dezember 2012, 17:13 Uhr von Erdmännchen (Diskussion | Beiträge)

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int Blume = 100;

int Gras = 0;

void setup() {

size(screen.width,screen.height);
background(150,150,255);
smooth();

}

void draw() {

stroke(0,255,0);
strokeWeight(5);
line(Gras,screen.height-200,Gras,screen.height);
stroke(0,200,0);

strokeWeight(10);                                    //Blume
line(Blume,screen.height-400,Blume,screen.height);   //Blume
strokeWeight(50);                                    //Blume
point(Blume-15,screen.height-250);                   //Blume
point(Blume+15,screen.height-250);                   //Blume
stroke(255,255,0);                                   //Blume
strokeWeight(20);                                    //Blume
point(Blume-15,screen.height-415);                   //Blume
point(Blume,screen.height-415);                      //Blume
point(Blume+15,screen.height-415);                   //Blume
point(Blume+15,screen.height-400);                   //Blume
point(Blume+15,screen.height-385);                   //Blume
point(Blume,screen.height-385);                      //Blume
point(Blume-15,screen.height-385);                   //Blume
point(Blume-15,screen.height-400);                   //Blume
stroke(85,45,15);                                    //Blume
strokeWeight(30);                                    //Blume
point(Blume,screen.height-400);                      //Blume

stroke(255,255,0);                                   //Sonne
strokeWeight(500);                                   //Sonne
point(0,0);                                          //Sonne
stroke(255);                                         //Wolke
strokeWeight(100);                                   //Wolke
point(500,200);                                      //Wolke
point(550,200);                                      //Wolke
point(600,200);                                      //Wolke
point(650,200);                                      //Wolke
point(700,200);                                      //Wolke
point(500,250);                                      //Wolke
point(550,250);                                      //Wolke
point(600,250);                                      //Wolke
point(650,250);                                      //Wolke
point(700,250);                                      //Wolke

Blume = Blume + 100;
Gras = Gras + 10;

}